All five checklists

Every checklist from the course, gathered in order on one page. The boxes are printed marks rather than controls: nothing on this site records what you tick, on paper or on screen.

How to use these lists

The lists are in course order, and each one assumes the step before it has been done. If you are starting here rather than at the beginning of the course, the list will still make sense, but the reasoning behind each line sits in the step it came from, and each heading below links back to it.

Work through one list in a sitting. Most take between fifteen and thirty minutes, except the Step 2 list, which takes longer because looking up a classification and checking a computer's parts are two separate jobs. There is no need to finish all five in a week, and there is nothing to lose by stopping after any of them.

A line you cannot answer is worth more than a line you guess at. If the game's own site does not say what a game sells, or you cannot tell which graphics chip the computer has, mark the line as unknown rather than ticking it. Unknowns collected honestly are the useful output of this exercise; a page of ticks that includes three guesses is not.

If more than one person is involved — a shared computer, a household with a young player — do the lists together rather than on someone's behalf. Several lines ask for an agreement, and an agreement made by one person about another rarely survives contact with a second week.

Printing works from the button above, or from your browser's own print command. The printed version leaves out the menu and the links, keeps the boxes and the headings, and fits the five lists onto a small number of pages. A printed copy beside the computer is easier to work through than a page you scroll.

Finally, the lists are written for the category rather than for one game. Nothing on them names a product, and every line works for any large online game with an account, a client and a shop. If you later move to a different game, these are still the questions to ask.

Step 1 — What these games are, and what they cost

Step 2 — Ratings, age guidance and whether your computer can run it

Step 3 — The account and the email confirmation

Step 4 — Your first session

Step 5 — Spending, randomised items and staying in control

One more time, because it matters

These lists are free to use and nothing on this site asks for anything in return. The course contains paid affiliate links to one game's website, described in full on the Affiliate Disclosure page, and none of these lines changes because of them.